traffic_vehicle : traffic.mb.sprinter.amb.east_eng
{
	accessories[]: .mb.sprinter.amb.east_eng.chassis
	accessories[]: .mb.sprinter.amb.east_eng.fwheel
	accessories[]: .mb.sprinter.amb.east_eng.rwheel

	max_speed: 100

	lod_dist[]: 60
	lod_dist[]: 110

	vehicle_mass: 3500	
	
	sound_move[]: "/sound/traffic/car_diesel_2.soundref"
	
	spawn_ratio: 0

	color[]: (1, 1, 1) #white

	spawn_condition[]: .traffic.mb.sprinter.amb.condition.east_eng

@include "/def/vehicle/ai/drivers_generic_police.sui"	
}

vehicle_accessory: .mb.sprinter.amb.east_eng.chassis
{
	data_path: "/def/vehicle/ai/mb_sprinter_amb/east_eng.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.east_eng.fwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_front.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.east_eng.rwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_double.sii"
}

traffic_spawn_condition: .traffic.mb.sprinter.amb.condition.east_eng
{
	# spawn only near city with name equal to traffic vehicle name suffix
	type: city
@include "city_lists/city_list_east_eng.sui"
}


traffic_vehicle : traffic.mb.sprinter.amb.east_mid
{
	accessories[]: .mb.sprinter.amb.east_mid.chassis
	accessories[]: .mb.sprinter.amb.east_mid.fwheel
	accessories[]: .mb.sprinter.amb.east_mid.rwheel

	max_speed: 100

	lod_dist[]: 60
	lod_dist[]: 110

	vehicle_mass: 3500	
	
	sound_move[]: "/sound/traffic/car_diesel_2.soundref"
	
	spawn_ratio: 0

	color[]: (1, 1, 1) #white

	spawn_condition[]: .traffic.mb.sprinter.amb.condition.east_mid

@include "/def/vehicle/ai/drivers_generic_police.sui"	
}

vehicle_accessory: .mb.sprinter.amb.east_mid.chassis
{
	data_path: "/def/vehicle/ai/mb_sprinter_amb/east_mid.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.east_mid.fwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_front.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.east_mid.rwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_double.sii"
}

traffic_spawn_condition: .traffic.mb.sprinter.amb.condition.east_mid
{
	# spawn only near city with name equal to traffic vehicle name suffix
	type: city
@include "city_lists/city_list_east_mid.sui"
}


traffic_vehicle : traffic.mb.sprinter.amb.england
{
	accessories[]: .mb.sprinter.amb.england.chassis
	accessories[]: .mb.sprinter.amb.england.fwheel
	accessories[]: .mb.sprinter.amb.england.rwheel

	max_speed: 100

	lod_dist[]: 60
	lod_dist[]: 110

	vehicle_mass: 3500	
	
	sound_move[]: "/sound/traffic/car_diesel_2.soundref"
	
	spawn_ratio: 0

	color[]: (1, 1, 1) #white

	spawn_condition[]: .traffic.mb.sprinter.amb.condition.england

@include "/def/vehicle/ai/drivers_generic_police.sui"	
}

vehicle_accessory: .mb.sprinter.amb.england.chassis
{
	data_path: "/def/vehicle/ai/mb_sprinter_amb/england.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.england.fwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_front.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.england.rwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_double.sii"
}

traffic_spawn_condition: .traffic.mb.sprinter.amb.condition.england
{
	# spawn only near city with name equal to traffic vehicle name suffix
	type: city
@include "city_lists/city_list_england.sui"
}


traffic_vehicle : traffic.mb.sprinter.amb.london
{
	accessories[]: .mb.sprinter.amb.london.chassis
	accessories[]: .mb.sprinter.amb.london.fwheel
	accessories[]: .mb.sprinter.amb.london.rwheel

	max_speed: 100

	lod_dist[]: 60
	lod_dist[]: 110

	vehicle_mass: 3500	
	
	sound_move[]: "/sound/traffic/car_diesel_2.soundref"

	spawn_ratio: 0

	color[]: (1, 1, 1) #white

	spawn_condition[]: .traffic.mb.sprinter.amb.condition.london

@include "/def/vehicle/ai/drivers_generic_police.sui"	
}

vehicle_accessory: .mb.sprinter.amb.london.chassis
{
	data_path: "/def/vehicle/ai/mb_sprinter_amb/london.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.london.fwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_front.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.london.rwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_double.sii"
}

traffic_spawn_condition: .traffic.mb.sprinter.amb.condition.london
{
	# spawn only near city with name equal to traffic vehicle name suffix
	type: city
@include "city_lists/city_list_london.sui"
}


traffic_vehicle : traffic.mb.sprinter.amb.north_east
{
	accessories[]: .mb.sprinter.amb.north_east.chassis
	accessories[]: .mb.sprinter.amb.north_east.fwheel
	accessories[]: .mb.sprinter.amb.north_east.rwheel

	max_speed: 100

	lod_dist[]: 60
	lod_dist[]: 110

	vehicle_mass: 3500	
	
	sound_move[]: "/sound/traffic/car_diesel_2.soundref"
	
	spawn_ratio: 0

	color[]: (1, 1, 1) #white

	spawn_condition[]: .traffic.mb.sprinter.amb.condition.north_east

@include "/def/vehicle/ai/drivers_generic_police.sui"	
}

vehicle_accessory: .mb.sprinter.amb.north_east.chassis
{
	data_path: "/def/vehicle/ai/mb_sprinter_amb/north_east.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.north_east.fwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_front.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.north_east.rwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_double.sii"
}

traffic_spawn_condition: .traffic.mb.sprinter.amb.condition.north_east
{
	# spawn only near city with name equal to traffic vehicle name suffix
	type: city
@include "city_lists/city_list_north_east.sui"
}


traffic_vehicle : traffic.mb.sprinter.amb.north_west
{
	accessories[]: .mb.sprinter.amb.north_west.chassis
	accessories[]: .mb.sprinter.amb.north_west.fwheel
	accessories[]: .mb.sprinter.amb.north_west.rwheel

	max_speed: 100

	lod_dist[]: 60
	lod_dist[]: 110

	vehicle_mass: 3500	
	
	sound_move[]: "/sound/traffic/car_diesel_2.soundref"
	
	spawn_ratio: 0

	color[]: (1, 1, 1) #white

	spawn_condition[]: .traffic.mb.sprinter.amb.condition.north_west

@include "/def/vehicle/ai/drivers_generic_police.sui"	
}

vehicle_accessory: .mb.sprinter.amb.north_west.chassis
{
	data_path: "/def/vehicle/ai/mb_sprinter_amb/north_west.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.north_west.fwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_front.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.north_west.rwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_double.sii"
}

traffic_spawn_condition: .traffic.mb.sprinter.amb.condition.north_west
{
	# spawn only near city with name equal to traffic vehicle name suffix
	type: city
@include "city_lists/city_list_north_west.sui"
}


traffic_vehicle : traffic.mb.sprinter.amb.scotland
{
	accessories[]: .mb.sprinter.amb.scotland.chassis
	accessories[]: .mb.sprinter.amb.scotland.fwheel
	accessories[]: .mb.sprinter.amb.scotland.rwheel

	max_speed: 100

	lod_dist[]: 60
	lod_dist[]: 110

	vehicle_mass: 3500	
	
	sound_move[]: "/sound/traffic/car_diesel_2.soundref"
	
	spawn_ratio: 0

	color[]: (1, 1, 1) #white

	spawn_condition[]: .traffic.mb.sprinter.amb.scotland.condition.region

@include "/def/vehicle/ai/drivers_generic_police.sui"	
}

vehicle_accessory: .mb.sprinter.amb.scotland.chassis
{
	data_path: "/def/vehicle/ai/mb_sprinter_amb/scotland.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.scotland.fwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_front.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.scotland.rwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_double.sii"
}

traffic_spawn_condition: .traffic.mb.sprinter.amb.scotland.condition.region
{
	# spawn only near city with name equal to traffic vehicle name suffix
	type: region
    str_param[]: "scotland"
}


traffic_vehicle : traffic.mb.sprinter.amb.sout_central
{
	accessories[]: .mb.sprinter.amb.sout_central.chassis
	accessories[]: .mb.sprinter.amb.sout_central.fwheel
	accessories[]: .mb.sprinter.amb.sout_central.rwheel

	max_speed: 100

	lod_dist[]: 60
	lod_dist[]: 110

	vehicle_mass: 3500	
	
	sound_move[]: "/sound/traffic/car_diesel_2.soundref"
	
	spawn_ratio: 0

	color[]: (1, 1, 1) #white

	spawn_condition[]: .traffic.mb.sprinter.amb.condition.sout_central

@include "/def/vehicle/ai/drivers_generic_police.sui"	
}

vehicle_accessory: .mb.sprinter.amb.sout_central.chassis
{
	data_path: "/def/vehicle/ai/mb_sprinter_amb/sout_central.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.sout_central.fwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_front.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.sout_central.rwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_double.sii"
}

traffic_spawn_condition: .traffic.mb.sprinter.amb.condition.sout_central
{
	# spawn only near city with name equal to traffic vehicle name suffix
	type: city
@include "city_lists/city_list_sout_central.sui"
}


traffic_vehicle : traffic.mb.sprinter.amb.south_east
{
	accessories[]: .mb.sprinter.amb.south_east.chassis
	accessories[]: .mb.sprinter.amb.south_east.fwheel
	accessories[]: .mb.sprinter.amb.south_east.rwheel

	max_speed: 100

	lod_dist[]: 60
	lod_dist[]: 110

	vehicle_mass: 3500	
	
	sound_move[]: "/sound/traffic/car_diesel_2.soundref"
	
	spawn_ratio: 0

	color[]: (1, 1, 1) #white

	spawn_condition[]: .traffic.mb.sprinter.amb.condition.south_east

@include "/def/vehicle/ai/drivers_generic_police.sui"	
}

vehicle_accessory: .mb.sprinter.amb.south_east.chassis
{
	data_path: "/def/vehicle/ai/mb_sprinter_amb/south_east.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.south_east.fwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_front.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.south_east.rwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_double.sii"
}

traffic_spawn_condition: .traffic.mb.sprinter.amb.condition.south_east
{
	# spawn only near city with name equal to traffic vehicle name suffix
	type: city
@include "city_lists/city_list_south_east.sui"
}


traffic_vehicle : traffic.mb.sprinter.amb.south_west
{
	accessories[]: .mb.sprinter.amb.south_west.chassis
	accessories[]: .mb.sprinter.amb.south_west.fwheel
	accessories[]: .mb.sprinter.amb.south_west.rwheel

	max_speed: 100

	lod_dist[]: 60
	lod_dist[]: 110

	vehicle_mass: 3500	
	
	sound_move[]: "/sound/traffic/car_diesel_2.soundref"
	
	spawn_ratio: 0

	color[]: (1, 1, 1) #white

	spawn_condition[]: .traffic.mb.sprinter.amb.condition.south_west

@include "/def/vehicle/ai/drivers_generic_police.sui"	
}

vehicle_accessory: .mb.sprinter.amb.south_west.chassis
{
	data_path: "/def/vehicle/ai/mb_sprinter_amb/south_west.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.south_west.fwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_front.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.south_west.rwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_double.sii"
}

traffic_spawn_condition: .traffic.mb.sprinter.amb.condition.south_west
{
	# spawn only near city with name equal to traffic vehicle name suffix
	type: city
@include "city_lists/city_list_south_west.sui"
}


traffic_vehicle : traffic.mb.sprinter.amb.wales
{
	accessories[]: .mb.sprinter.amb.wales.chassis
	accessories[]: .mb.sprinter.amb.wales.fwheel
	accessories[]: .mb.sprinter.amb.wales.rwheel

	max_speed: 100

	lod_dist[]: 60
	lod_dist[]: 110

	vehicle_mass: 3500	
	
	sound_move[]: "/sound/traffic/car_diesel_2.soundref"
	
	spawn_ratio: 0

	color[]: (1, 1, 1) #white

	spawn_condition[]: .traffic.mb.sprinter.amb.wales.condition.region

@include "/def/vehicle/ai/drivers_generic_police.sui"	
}

vehicle_accessory: .mb.sprinter.amb.wales.chassis
{
	data_path: "/def/vehicle/ai/mb_sprinter_amb/wales.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.wales.fwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_front.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.wales.rwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_double.sii"
}

traffic_spawn_condition: .traffic.mb.sprinter.amb.wales.condition.region
{
	# spawn only near city with name equal to traffic vehicle name suffix
	type: region
    str_param[]: "wales"
}


traffic_vehicle : traffic.mb.sprinter.amb.west_mid
{
	accessories[]: .mb.sprinter.amb.west_mid.chassis
	accessories[]: .mb.sprinter.amb.west_mid.fwheel
	accessories[]: .mb.sprinter.amb.west_mid.rwheel

	max_speed: 100

	lod_dist[]: 60
	lod_dist[]: 110

	vehicle_mass: 3500	
	
	sound_move[]: "/sound/traffic/car_diesel_2.soundref"
	
	spawn_ratio: 0

	color[]: (1, 1, 1) #white

	spawn_condition[]: .traffic.mb.sprinter.amb.condition.west_mid

@include "/def/vehicle/ai/drivers_generic_police.sui"	
}

vehicle_accessory: .mb.sprinter.amb.west_mid.chassis
{
	data_path: "/def/vehicle/ai/mb_sprinter_amb/west_mid.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.west_mid.fwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_front.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.west_mid.rwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_double.sii"
}

traffic_spawn_condition: .traffic.mb.sprinter.amb.condition.west_mid
{
	# spawn only near city with name equal to traffic vehicle name suffix
	type: city
@include "city_lists/city_list_west_mid.sui"
}

traffic_vehicle : traffic.mb.sprinter.amb.yorkshire
{
	accessories[]: .mb.sprinter.amb.yorkshire.chassis
	accessories[]: .mb.sprinter.amb.yorkshire.fwheel
	accessories[]: .mb.sprinter.amb.yorkshire.rwheel

	max_speed: 100

	lod_dist[]: 60
	lod_dist[]: 110

	vehicle_mass: 3500	
	
	sound_move[]: "/sound/traffic/car_diesel_2.soundref"
	
	spawn_ratio: 0

	color[]: (1, 1, 1) #white

	spawn_condition[]: .traffic.mb.sprinter.amb.condition.yorkshire

@include "/def/vehicle/ai/drivers_generic_police.sui"	
}

vehicle_accessory: .mb.sprinter.amb.yorkshire.chassis
{
	data_path: "/def/vehicle/ai/mb_sprinter_amb/yorkshire.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.yorkshire.fwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_front.sii"
}

vehicle_wheel_accessory: .mb.sprinter.amb.yorkshire.rwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/27_steel_fiat_double.sii"
}

traffic_spawn_condition: .traffic.mb.sprinter.amb.condition.yorkshire
{
	# spawn only near city with name equal to traffic vehicle name suffix
	type: city
@include "city_lists/city_list_yorkshire.sui"
}
