SiiNunit
{
# For modders: Please do not modify this file if you want to add a new entry. Create in
# this directory a new file "<base_name>.<idofyourmod>.sii" where <base_name> is name of
# base file without the extension (e.g. "city" for "/def/city.sii") and <idofyourmod> is
# some string which is unlikely to conflict with other mod.
#
# Warning: Even if the units are specified in more than one source file, they share the
# same namespace so suffixes or prefixes should be used to avoid conflicts.
#
# NOTE: To override a traffic info in your mod, just create a new definition
# in your definition file (see above) with the same value for 'object' attribute as the one being overridden
# For each 'object' the LAST LOADED traffic info is used
#

#################################################
########### car 
#################################################

country_traffic_info : .country.info.traffic.l_119 {
	object: traffic.l_119
	spawn_ratio: 3.0
}
country_traffic_info : .country.info.traffic.riva_sedan {
	object: traffic.riva_sedan
	spawn_ratio: 0.80
}
country_traffic_info : .country.info.traffic.niva {
	object: traffic.niva
	spawn_ratio: 3.0
}
country_traffic_info : .country.info.traffic.octavia_iii {
	object: traffic.octavia_iii
	spawn_ratio: 2.0
}
country_traffic_info : .country.info.traffic.fabia {
	object: traffic.fabia
	spawn_ratio: 2.0
}
country_traffic_info : .country.info.traffic.superb.combi {
	object: traffic.superb.combi
	spawn_ratio: 2.0
}
country_traffic_info : .country.info.traffic.megane {
	object: traffic.megane
	spawn_ratio: 2.0
}
country_traffic_info : .country.info.traffic.clio {
	object: traffic.clio
	spawn_ratio: 2.0
}
country_traffic_info : .country.info.traffic.captur {
	object: traffic.captur
	spawn_ratio: 2.0
}
country_traffic_info : .country.info.traffic.jaguar_xf {
	object: traffic.jaguar_xf
	spawn_ratio: 0.0
}
country_traffic_info : .country.info.traffic.lancer_x {
	object: traffic.lancer_x
	spawn_ratio: 0.0
}
country_traffic_info : .country.info.traffic.aleko {
	object: traffic.aleko
	spawn_ratio: 2.0
}
country_traffic_info : .country.info.traffic.ulja_452{
	object: traffic.ulja_452
	spawn_ratio: 0.5
}
country_traffic_info : .country.info.traffic.lich_4331{
	object: traffic.lich_4331
	spawn_ratio: 0.3
}
country_traffic_info : .country.info.traffic.granta {
	object: traffic.granta
	spawn_ratio: 3.0
}
country_traffic_info : .country.info.traffic.duster {
	object: traffic.duster
	spawn_ratio: 2.0
}
country_traffic_info : .country.info.traffic.a80 {
	object: traffic.a80
	spawn_ratio: 1.5
}
#country_traffic_info : .country.info.traffic.ural_next {
#	object: traffic.ural_next
#	spawn_ratio: 0.8
#}

#################################################
########### bus
#################################################

country_traffic_info : .country.info.traffic.p_3204 {
	object: traffic.p_3204.pass
	spawn_ratio: 1.0
}

#################################################
########### trailers
#################################################

#country_traffic_info : .country.info.traffic.trailer.car_trans {
#	object: traffic.trailer.car_trans
#	spawn_ratio: 0.0
#}
country_traffic_info : .country.info.traffic.transit_16 
{
	object: traffic.transit_16
	spawn_ratio: 0.30
}
country_traffic_info : .country.info.traffic.transit_16t
{
	object: traffic.transit_16.trailer
	spawn_ratio: 0.05
}

}
