SiiNunit
{
map_data : .map.data {

	road_color:			0xFF707070 	//Advisor map undiscovered route
	road_discovered_color:		0xFF4CC6FF	//Advisor map discovered route
	job_road_color:			0xFF353535	//Job market map undiscovered route
	job_road_discovered_color:	0xFF2B3436	//Job market map discovered route
	world_road_color:		0xFF707070	//Main map undiscovered route
	world_road_discovered_color:	0xFF4CC6FF 	//Main map discovered route
	fleet_manager_road_color:		0xff424242	//Fleet manager map undiscovered route
	fleet_manager_road_discovered_color:	0xff424242	//Fleet manager map discovered route

	// Map area colors
	// !!DO NOT REORDER OR DELETE ANY ENTRIES!!

	map_area_color_name[]: "Road"
	map_area_color[]: 0xFF707070
	map_area_discovered_color[]: 0xFF4cc6ff

	map_area_color_name[]: "Light"
	map_area_color[]: 0xFF737373
	map_area_discovered_color[]: 0xFF98CAEB

	map_area_color_name[]: "Dark"
	map_area_color[]: 0xFF333333
	map_area_discovered_color[]: 0xFF3ba2e0

	map_area_color_name[]: "Green"
	map_area_color[]: 0xFF737373
	map_area_discovered_color[]: 0xFF95CAA9

	prefab_color:				0xFF737373	//Undiscovered prefab driveable areas
	prefab_obstacle_color:			0xFF333333	//Undiscovered prefab buildings
	prefab_grass_color:			0xFF737373	//Undiscovered prefab grass areas
	prefab_discovered_color:		0xFF98CAEB	//Discovered prefab driveable areas
	prefab_obstacle_discovered_color:	0xFF3BA2E0	//Discovered prefab buildings
	prefab_grass_discovered_color:		0xFF95CAA9	//Discovered prefab grass

	outline_color:			0xFF000000	//Route outline
	navigation_color:		0xFF0C0CCF	//Navigation path color
	navigation_highlight_color:	0xFF0C42DF	//Navigation path color, highligted segment
	navigation_fade_color:		0xFF07077C	//Navigation path color, faded segment
	navigation_arrow_color:		0xFF06FB11	//Navigation crossroad arrows color
	
	
	zoom_uplift[0]: 50.0		// close zoom for 3d map
	zoom_uplift[1]: 220.0		// far zoom for 3d map
	zoom_uplift[2]: 900.0		// close zoom for minimap
	zoom_uplift[3]: 4000.0		// far zoom for minimap
	zoom_uplift[4]: 1000.0		// city detail zoom for world map
	zoom_uplift[5]: 5000.0		// closest zoom for world map
	zoom_uplift[6]: 18500.0		// middle zoom for world map
	zoom_uplift[7]: 50000.0    	// whole world map zoom

	player_size[0]: 15.0
	player_size[1]: 35.0
	player_size[2]: 120.0
	player_size[3]: 500.0
	player_size[4]: 90.0
	player_size[5]: 350.0
	player_size[6]: 900.0
	player_size[7]: 2200.0

	road_size_factor[0]: 1.0
	road_size_factor[1]: 1.0
	road_size_factor[2]: 1.5
	road_size_factor[3]: 3.0
	road_size_factor[4]: 1.0
	road_size_factor[5]: 1.5
	road_size_factor[6]: 4.5
	road_size_factor[7]: 8.0
	
	full_detail[0]: true
	full_detail[1]: true
	full_detail[2]: true
	full_detail[3]: true
	full_detail[4]: true
	full_detail[5]: true
	full_detail[6]: false
	full_detail[7]: false

	icon_size[0]: (13.0, 13.0)
	icon_size[1]: (10.0, 10.0)
	icon_size[2]: (7.0, 7.0)
	icon_size[3]: (7.0, 7.0)
	icon_size[4]: (17.0, 17.0)
	icon_size[5]: (13.0, 13.0)
	icon_size[6]: (11.0, 11.0)
	icon_size[7]: (11.0, 11.0)

	city_icon_size[0]: (13.0, 13.0)
	city_icon_size[1]: (10.0, 10.0)
	city_icon_size[2]: (7.0, 7.0)
	city_icon_size[3]: (7.0, 7.0)
	city_icon_size[4]: (17.0, 17.0)
	city_icon_size[5]: (13.0, 13.0)
	city_icon_size[6]: (11.0, 11.0)
	city_icon_size[7]: (13.0, 13.0)

	company_icon_size[0]: (32.0, 8.0)
	company_icon_size[1]: (20.0, 5.0)
	company_icon_size[2]: (0.0, 0.0)
	company_icon_size[3]: (0.0, 0.0)
	company_icon_size[4]: (60.0, 15.0)
	company_icon_size[5]: (40.0, 10.0)
	company_icon_size[6]: (16.0, 4.0)
	company_icon_size[7]: (16.0, 4.0)

	camera_limits_min[0]: (-4000000.0, -4000000.0)
	camera_limits_min[1]: (-4000000.0, -4000000.0)
	camera_limits_min[2]: (-4000000.0, -4000000.0)
	camera_limits_min[3]: (-4000000.0, -4000000.0)
	camera_limits_min[4]: (-240000.0, -240000.0)
	camera_limits_min[5]: (-240000.0, -240000.0)
	camera_limits_min[6]: (-240000.0, -240000.0)
	camera_limits_min[7]: (-240000.0, -240000.0)

	camera_limits_max[0]: (4000000.0, 4000000.0)
	camera_limits_max[1]: (4000000.0, 4000000.0)
	camera_limits_max[2]: (4000000.0, 4000000.0)
	camera_limits_max[3]: (4000000.0, 4000000.0)
	camera_limits_max[4]: (240000.0, 240000.0)
	camera_limits_max[5]: (240000.0, 240000.0)
	camera_limits_max[6]: (240000.0, 240000.0)
	camera_limits_max[7]: (240000.0, 240000.0)

	map_items_flags[0]: 0x685FFF
	map_items_flags[1]: 0x685FFF
	map_items_flags[2]: 0x685F7F	// no parkings
	map_items_flags[3]: 0x685F7F	// no parkings
	map_items_flags[4]: 0x685FAF	// target, cities, roads, gas stations, dealers, recruitments, garages, companies, parkings, services, trailer, weigh station, cutscene
	map_items_flags[5]: 0x685F27	// target, cities, roads, gas stations, dealers, recruitments, garages, companies, trailer, weigh station, cutscene
	map_items_flags[6]: 0x685407	// target, cities, roads, gas stations, trailer, weigh station, cutscene
	map_items_flags[7]: 0x481402	// target, cities, trailer

	map_3d_camera_pitch: 40.0      // camera pitch in 3d map

	ui_map_center:	(66700, -24700)	// in game units
	ui_map_size:   (8127, 7928) // map texture in real km // Changed for FINLAND AND ICELAND

	ui_map_camera_min: (-240000.0, -240000.0)
	ui_map_camera_max: (240000.0, 240000.0)
	ui_map_camera_start: (-7000.0, 1000.0)

	ui_map_always_draw_city: true

	# navigation params
	navigation_city_penalty: 3.0
	navigation_slow_road_penalty: 5.0

}

}
