# XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Police 1 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

traffic_vehicle : traffic.ixcent.pickup.midclass_24.tn_pol1
{
	accessories[]: .ixcent.pickup.midclass_24.tn_pol1.chassis
	accessories[]: .ixcent.pickup.midclass_24.tn_pol1.fwheel
	accessories[]: .ixcent.pickup.midclass_24.tn_pol1.rwheel

	max_speed: 240
	vehicle_mass: 2600

	sound_move[]: "/sound/traffic/car_v8_1.soundref"
	sound_move[]: "/sound/traffic/car_v8_2.soundref"
	sound_horn[]: "/sound/traffic/car_horn_4.soundref"
	
	allow_parked: true
	
	spawn_condition[]: .ixcent.pickup.midclass_24.tn_pol1.spawn.condition

	tags[]: police

	spawn_ratio: 0.0

@include "drivers_generic_police.sui"
	
}

vehicle_accessory: .ixcent.pickup.midclass_24.tn_pol1.chassis
{
	data_path: "/def/vehicle/ai/ixcent_pickup_midclass_24/tn_pol1.sii"
}

vehicle_wheel_accessory: .ixcent.pickup.midclass_24.tn_pol1.fwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/crafter_front.sii"
}

vehicle_wheel_accessory: .ixcent.pickup.midclass_24.tn_pol1.rwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/crafter_rear.sii"
}

traffic_spawn_condition: .ixcent.pickup.midclass_24.tn_pol1.spawn.condition
{
    # spawn inside urban areas
    type: area
    str_param[]: "urban"
}

# XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Police 2 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

traffic_vehicle : traffic.ixcent.pickup.midclass_24.tn_pol2
{
	accessories[]: .ixcent.pickup.midclass_24.tn_pol2.chassis
	accessories[]: .ixcent.pickup.midclass_24.tn_pol2.fwheel
	accessories[]: .ixcent.pickup.midclass_24.tn_pol2.rwheel

	max_speed: 240
	vehicle_mass: 2600

	sound_move[]: "/sound/traffic/car_v8_1.soundref"
	sound_move[]: "/sound/traffic/car_v8_2.soundref"
	sound_horn[]: "/sound/traffic/car_horn_4.soundref"
	
	allow_parked: true
	
		spawn_condition[]: .ixcent.pickup.midclass_24.tn_pol2.spawn.condition

	tags[]: police

	spawn_ratio: 0.0

@include "drivers_generic_police.sui"
	
}

vehicle_accessory: .ixcent.pickup.midclass_24.tn_pol2.chassis
{
	data_path: "/def/vehicle/ai/ixcent_pickup_midclass_24/tn_pol2.sii"
}

vehicle_wheel_accessory: .ixcent.pickup.midclass_24.tn_pol2.fwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/crafter_front.sii"
}

vehicle_wheel_accessory: .ixcent.pickup.midclass_24.tn_pol2.rwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/crafter_rear.sii"
}

traffic_spawn_condition: .ixcent.pickup.midclass_24.tn_pol2.spawn.condition
{
    # spawn inside urban areas
    type: area
    str_param[]: "urban"
}

# XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Garde Nationale 1 XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

traffic_vehicle : traffic.ixcent.pickup.midclass_24.tn_gn1
{
	accessories[]: .ixcent.pickup.midclass_24.tn_gn1.chassis
	accessories[]: .ixcent.pickup.midclass_24.tn_gn1.fwheel
	accessories[]: .ixcent.pickup.midclass_24.tn_gn1.rwheel

	max_speed: 240
	vehicle_mass: 2600

	sound_move[]: "/sound/traffic/car_v8_1.soundref"
	sound_move[]: "/sound/traffic/car_v8_2.soundref"
	sound_horn[]: "/sound/traffic/car_horn_4.soundref"
	
	allow_parked: true
	
	spawn_condition[]: .ixcent.pickup.midclass_24.tn_gn1.spawn.condition

	tags[]: police

	spawn_ratio: 0.0
	
	license_plate_type: nat_guard

@include "drivers_generic_police.sui"
	
}

vehicle_accessory: .ixcent.pickup.midclass_24.tn_gn1.chassis
{
	data_path: "/def/vehicle/ai/ixcent_pickup_midclass_24/tn_gn1.sii"
}

vehicle_wheel_accessory: .ixcent.pickup.midclass_24.tn_gn1.fwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/crafter_front.sii"
}

vehicle_wheel_accessory: .ixcent.pickup.midclass_24.tn_gn1.rwheel
{
	offset: 0
	data_path: "/def/vehicle/ai_wheel/crafter_rear.sii"
}

traffic_spawn_condition: .ixcent.pickup.midclass_24.tn_gn1.spawn.condition
{
    # don't spawn inside urban areas
    type: area
    str_param[]: "!"
    str_param[]: "urban"
}