SiiNunit
{
map_data : .map.data {

	road_color:			0xFF707070 	# Advisor map undiscovered route
	road_discovered_color:		0xFF4cc6ff	# Advisor map discovered route
	job_road_color:			0x50353535	# Job market map undiscoveder route
	job_road_discovered_color:	0xFF2b3436	# Job market map discovered route
	world_road_color:		0xFF707070	# Main map undiscovered route
	world_road_discovered_color:	0xFF4cc6ff 	# Main map discovered route
	fleet_manager_road_color:		0xff424242	# Fleet manager map undiscovered route
	fleet_manager_road_discovered_color:	0xff424242 	# Fleet manager map discovered route

	prefab_color:				0xFF737373	# Undiscovered prefab driveable areas
	prefab_obstacle_color:			0xFF333333	# Undiscovered prefab buildings
	prefab_grass_color:			0xFF737373	# Undiscovered prefab grass areas
	prefab_discovered_color:		0xFF98CAEB	# Discovered prefab driveable areas
	prefab_obstacle_discovered_color:	0xFF3ba2e0	# Discovered prefab buildings
	prefab_grass_discovered_color:		0xFF95CAA9	# Discovered prefab grass

	outline_color:			0xFF000000	# Route outline
	navigation_color:		0xFF0C0CCF	# Navigation path color
	navigation_highlight_color:	0xFF0C42DF	# Navigation path color, highligted segment
	navigation_fade_color:		0xFF07077C	# Navigation path color, faded segment
	navigation_arrow_color: 	0xFF06FB11	# Navigation crossroad arrows color

	# Map area colors
	# !!DO NOT REORDER OR DELETE ANY ENTRIES!!

	map_area_color_name[]: "Road"
	map_area_color[]: 0xFF707070
	map_area_discovered_color[]: 0xFF4cc6ff

	map_area_color_name[]: "Light"
	map_area_color[]: 0xFF737373
	map_area_discovered_color[]: 0xFF98CAEB

	map_area_color_name[]: "Dark"
	map_area_color[]: 0xFF333333
	map_area_discovered_color[]: 0xFF3ba2e0

	map_area_color_name[]: "Green"
	map_area_color[]: 0xFF737373
	map_area_discovered_color[]: 0xFF95CAA9

	# Map zoom related params

	zoom_uplift[0]: 50.0		# close zoom for 3d map
	zoom_uplift[1]: 220.0		# far zoom for 3d map
	zoom_uplift[2]: 900.0		# close zoom for minimap
	zoom_uplift[3]: 4000.0		# far zoom for minimap
	zoom_uplift[4]: 1000.0		# city detail zoom for world map
	zoom_uplift[5]: 5000.0		# closest zoom for world map
	zoom_uplift[6]: 18500.0		# middle zoom for world map
	zoom_uplift[7]: 50000.0    	# whole world map zoom

	player_size[0]: 15.0
	player_size[1]: 35.0
	player_size[2]: 120.0
	player_size[3]: 500.0
	player_size[4]: 90.0
	player_size[5]: 350.0
	player_size[6]: 900.0
	player_size[7]: 2200.0

	road_size_factor[0]: 1.0
	road_size_factor[1]: 1.0
	road_size_factor[2]: 1.5
	road_size_factor[3]: 3.0
	road_size_factor[4]: 1.0
	road_size_factor[5]: 1.5
	road_size_factor[6]: 4.5
	road_size_factor[7]: 8.0

	full_detail[0]: true
	full_detail[1]: true
	full_detail[2]: true
	full_detail[3]: true
	full_detail[4]: true
	full_detail[5]: true
	full_detail[6]: false
	full_detail[7]: false

	icon_size[0]: (13.0, 13.0)
	icon_size[1]: (10.0, 10.0)
	icon_size[2]: (7.0, 7.0)
	icon_size[3]: (7.0, 7.0)
	icon_size[4]: (17.0, 17.0)
	icon_size[5]: (13.0, 13.0)
	icon_size[6]: (11.0, 11.0)
	icon_size[7]: (11.0, 11.0)

	city_icon_size[0]: (13.0, 13.0)
	city_icon_size[1]: (10.0, 10.0)
	city_icon_size[2]: (7.0, 7.0)
	city_icon_size[3]: (7.0, 7.0)
	city_icon_size[4]: (17.0, 17.0)
	city_icon_size[5]: (13.0, 13.0)
	city_icon_size[6]: (11.0, 11.0)
	city_icon_size[7]: (13.0, 13.0)

	company_icon_size[0]: (32.0, 8.0)
	company_icon_size[1]: (20.0, 5.0)
	company_icon_size[2]: (0.0, 0.0)
	company_icon_size[3]: (0.0, 0.0)
	company_icon_size[4]: (60.0, 15.0)
	company_icon_size[5]: (40.0, 10.0)
	company_icon_size[6]: (16.0, 4.0)
	company_icon_size[7]: (16.0, 4.0)

	camera_limits_min[0]: (-1400000.0, -1400000.0)	# left, up
	camera_limits_min[1]: (-1400000.0, -1400000.0)
	camera_limits_min[2]: (-1400000.0, -1400000.0)
	camera_limits_min[3]: (-1400000.0, -1400000.0)
	camera_limits_min[4]: (-210000.0, -202000.0)
	camera_limits_min[5]: (-208000.0, -202000.0)
	camera_limits_min[6]: (-206000.0, -200000.0)
	camera_limits_min[7]: (-204000.0, -195000.0)

	camera_limits_max[0]: (1000000.0, 1000000.0) # right, down
	camera_limits_max[1]: (1000000.0, 1000000.0)
	camera_limits_max[2]: (1000000.0, 1000000.0)
	camera_limits_max[3]: (1000000.0, 1000000.0)
	camera_limits_max[4]: (237000.0, 112000.0)
	camera_limits_max[5]: (237000.0, 112000.0)
	camera_limits_max[6]: (230000.0, 112000.0)
	camera_limits_max[7]: (212000.0, 110000.0)

	map_items_flags[0]: 0x685FFF
	map_items_flags[1]: 0x685FFF
	map_items_flags[2]: 0x685F7F	# no parkings
	map_items_flags[3]: 0x685F7F	# no parkings
	map_items_flags[4]: 0x685FAF	# target, cities, roads, gas stations, dealers, recruitments, garages, companies, parkings, services, trailer, cutscene, remote vehicles
	map_items_flags[5]: 0x685F27	# target, cities, roads, gas stations, dealers, recruitments, garages, companies, trailer, cutscene, remote vehicles
	map_items_flags[6]: 0x685407	# target, cities, roads, gas stations, trailer, cutscene, remote vehicles
	map_items_flags[7]: 0x481402	# target, cities, trailer, remote vehicles

	map_3d_camera_pitch: 40.0      # camera pitch in 3d map

	ui_map_center:	(21500.0, -4950.0)	# in editor coordinates (Roads -east/+west, +north/-south)
	ui_map_size:   (5308.2, 5200.0)	# map texture in real km

	ui_map_camera_min: (-100000.0, -170000.0)
	ui_map_camera_max: (220000.0, 95000.0)
	ui_map_camera_start: (-7000.0, 1000.0)

	ui_map_always_draw_city: true

	city_pin_75_pop: 0.0
	city_pin_100_pop: 200000.0
	city_pin_150_pop: 8000000.0

	# navigation params
	navigation_city_penalty: 3.0
	navigation_slow_road_penalty: 5.0

}

}
