SiiNunit
{
# For modders: Please do not modify this file if you want to add a new entry. Create in
# this directory a new file "<base_name>.<idofyourmod>.sii" where <base_name> is name of
# base file without the extension (e.g. "city" for "/def/city.sii") and <idofyourmod> is
# some string which is unlikely to conflict with other mod.
#
# Warning: Even if the units are specified in more than one source file, they share the
# same namespace so suffixes or prefixes should be used to avoid conflicts.


model_def : model.flint_63
{
	model_desc: "/model/flint/vehicle/tank/syria/t62_syria_flint.pmd"
	category: "flint"
	static_lod_name[]: "LOD from 50m"
	static_lod_path[]: "/model/flint/vehicle/tank/syria/t62_syria_flint_LOD0.pmd"
	static_lod_name[]: "LOD from 100m"
	static_lod_path[]: "/model/flint/vehicle/tank/syria/t62_syria_flint_LOD1.pmd"
	dynamic_lod_dist[]: 40
	dynamic_lod_desc[]: "/model/flint/vehicle/tank/syria/t62_syria_flint_LOD0.pmd"
	dynamic_lod_dist[]: 90
	dynamic_lod_desc[]: "/model/flint/vehicle/tank/syria/t62_syria_flint_LOD1.pmd"
}

model_def : model.flint_83
{
	model_desc: "/model/flint/vehicle/vehicle/humvee/humvee_iraq_01_flint.pmd"
	category: "flint"
}

}

